On music and production services:
In addition, revenue is generated from music distribution, stage plays and post-production services through Industrial Light & Magic and Skywalker Sound.
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Back to DIS company profile. Existing company-page SVG figures remain the source for financial time-series context.
On music and production services:
In addition, revenue is generated from music distribution, stage plays and post-production services through Industrial Light & Magic and Skywalker Sound.
The values below are templated from verified SEC companyfacts-derived facts. The embedded SVG figures show selected annual series from the same facts.
Reported revenue: 94,425,000,000
Operating margin: 18.59%
Free cash flow: 10,077,000,000
Revenue scale is shown from verified SEC companyfacts. Revenue: 94,425,000,000
Operating margin is shown from verified SEC companyfacts. Operating margin: 18.59%
Net margin is shown from verified SEC companyfacts. Net margin: 13.14%
Free cash flow is computed from verified operating cash flow and capital expenditure facts. Free cash flow: 10,077,000,000
Capital expenditures are shown as reported payment magnitude from verified SEC companyfacts. Capital expenditures: 8,024,000,000
Dividends paid are shown as reported cash outflow magnitude from verified SEC companyfacts. Dividends paid: 1,803,000,000
| Metric | Value | Fiscal year | Period end | Source |
|---|---|---|---|---|
| Capital expenditures | 8,024,000,000 | 2025 | 2025-09-27 | USD |
| Dividends paid | 1,803,000,000 | 2025 | 2025-09-27 | USD |
| Free cash flow | 10,077,000,000 | 2025 | 2025-09-27 | USD |
| Net income | 12,404,000,000 | 2025 | 2025-09-27 | USD |
| Net margin | 13.14% | 2025 | 2025-09-27 | Percent |
| Operating cash flow | 18,101,000,000 | 2025 | 2025-09-27 | USD |
| Operating income | 17,551,000,000 | 2025 | 2025-09-27 | USD |
| Operating margin | 18.59% | 2025 | 2025-09-27 | Percent |
On artificial-intelligence regulation:
Regulations governing new technological developments, such as developments in artificial intelligence (AI), including generative AI and large language model tools, remain unsettled, and these developments may affect aspects of our existing business models, including revenue streams for the use of our IP, how we create our entertainment offerings and the competition we face.
On competition:
This includes, among other types, competition for personnel, content and other resources we require in operating our businesses.
On negative publicity and boycotts:
From time to time, these negative claims and publicity have led, and may lead in the future, to calls for consumer or other action, including boycotts, litigation, investigations or regulatory actions.
On reported revenue movement:
Product revenues for fiscal 2025 increased 3%, or $0.3 billion, to $9.8 billion, driven by growth at our parks and experiences businesses, partially offset by lower physical home entertainment distribution revenue due to a shift to licensing of physical distribution rights to third parties.
On service revenue movement:
Revenues Service revenues for fiscal 2025 increased 3%, or $2.7 billion, to $84.6 billion, which included an approximate 3 percentage point decrease from the Star India Transaction.
On depreciation and amortization movement:
Depreciation and amortization for fiscal 2025 increased 7%, or $0.3 billion, to $5.3 billion primarily due to higher depreciation at our parks and experiences businesses.